'Space and resource management simulator' sounds like the most tedious genres of video games ever conceived. It's like a job, but in a game, and while you don't get paid, you can be fired/lose.
Yet somehow, the bods at Bullfrog Productions blazed a trail making some of the most entertaining PC video games in a generation, all based around 'looking after stuff'. Having already been reinfected with a love for Theme Hospital, we've now turned our attention to the thrills of Theme Park - the 1994 title that established the theme. Literally.
Mismanaging your park to the point of bankruptcy and then having to endure a cutscene that jokes about you committing suicide
It even played the funeral march. Lol, right?
Carrying out staff negotiations over a plate of gradually vanishing biscuits
You could even get them to agree to a wage decrease.
Adding 'loads' of salt to your fries so everyone buys more drinks
The description for the 'Rubber Tubing' ride
"The Rubber tubing ride will hose 'em down with excitement - they'll come thick and fast on the rubber tubing."
This was a game for kids?!
Building Tube Rides in rude shapes
We were all kids once
Upgrading your outhouse toilet to the more advanced 'Boggy Crapper'
Cranking up the price of your souvenirs when the rest of the park was failing to make profit
Being nudged toward squeezing all the money out of your patrons
The not-so-subtle sponsorship from MIDLANDS BANK
The super-trippy intro that took a stab at the likes of Disney World's advertising
Controlling your park research through some weird lab-based fluid distribution