Gaming

Control The Next Assassin’s Creed With Your Eyes

Your computer is watching you. It's staring at you, unblinking, tracking every flick of your eyeballs. It knows where you're looking, adjusting the world around you in response. And you wouldn't have it any other way.

While that might sound like the terrifying premise of an uninspired sci-fi horror, it's not far off the experience Assassin's Creed: Rogue is looking to offer PC gamers later this year.

By using a fancy infrared eye tracking system from Swedish tech group Tobii, Rogue players are going to be able to control where their character is looking just by shifting their own gaze around the screen. Assassin's Creed: Rogue is set to be the first major release to be compatible with the SteelSeries Sentry eye tracker: a slim bar that sits on your computer monitor not unlike the Nintendo Wii motion tracker or Microsoft's Kinect, with three infrared microprojectors scanning your eyes 50 times a second. 

Until now, most gamers have used the system to help analyse their gameplay tactics, recording and breaking down how they performed during games and how they might improve their awareness of what's going on. Tobii are hoping that Assassin's Creed: Rogue will be the first of many titles to use their tech in a new way, immersing gamers in the world on their screen without having to strap on a hefty virtual reality headset.

For a glimpse of the system in action, check out the following demonstration video:

(Images: Tobii; Ubisoft)