By Matt Ayres
It’s been 20 years since the horrors of Resident Evil first crawled on to our TV screens and into our hearts. The 1996 release redefined what it meant to be scared by a video game, combining slasher film aesthetics with realistic survival elements to define a new genre: the survival horror.
Games of this type had been seen before, but never had they been executed so well. Although tame by today’s standards, there’s still a sense of urgency as you make your way around the original game’s massive haunted house, with the threat of shuffling zombies and mutant monsters making each new room a genuinely terrifying prospect.
With 23 games and five film adaptations released since the original, Resident Evil has become Capcom’s biggest franchise, eclipsing the likes of Street Fighter and Mega Man as the publisher’s most successful series. But there are still secrets lurking in the shadows – read on to learn about some of Resident Evil’s lesser-known facts.