Remember the first time you saw a video game that made you pause to question if it was real?
A quick poll of the ShortList offices: Project Gotham Racing, Dead or Alive 3, GoldenEye and Quake all spring to mind.
But none can hold a candle to this - a modification of Grand Theft Auto 5 by Martin Bergman.
The 'Toddyhancer' graphics modifier uses something called Reshade Shaders and ENB series alterations to give game surfaces a richer, deeper texture than the standard game. Check out the video below for an impression of just how amazing the test build is, before comparing it to the original GTA, released in 1997.
We've come a long way...