Jump to Main ContentJump to Primary Navigation
Top

Need For Speed: Most Wanted

Need-for-speed-most-wnated.png

Never mind Curiosity landing on Mars looking for stuff – we’re pleased to report the far more important discovery of the most essential racing title of 2012.

ShortList was granted an exclusive first play of Need For Speed: Most Wanted, the latest entry in EA’s marquee racing series, and, happily, we can confirm it resembles a cocktail of the best driving games from the past five years.

There are the slick vehicles of the Forza series, the tight handling of Gran Turismo, the eye-watering car wrecks and open-world map of Burnout: Paradise, and the competitive racing action of the game’s predecessor, Need For Speed: Hot Pursuit.

“We play a lot of driving games and I find most of them boring,” says Craig Sullivan, developer Criterion’s creative director. “Our job is to bring new experiences to players.”

Most Wanted does this in two ways. First, it’s done away with unlockables. Players are cut loose in a city where every car in the game is available to them. “If you can find it, you can drive it,” says Sullivan.

The game’s second trump card is AutoLog, the dynamic social network that trundles alongside the action, monitoring players’ event choices and overall skill levels. It then makes event suggestions based on your preferences and friends list, which opens a raft of new challenges.

Most Wanted plugs directly into players’ desires, turning an already explosive driving game into a killer app that will keep you glued to the screen for a deeply unhealthy period of time.

Need For Speed: Most Wanted is released later this year

Comments

More

How well do you remember the 'Crash Bandicoot' games?

Wind back that clock to happier times

by Matt Tate
21 Jun 2017

There is a Theresa May fields of wheat game and it's pretty naughty

It's also really addictive

by Matt Tate
21 Jun 2017

10 great E3 games you can play in 2017

So much good stuff, not long to wait

by Matt Tate
16 Jun 2017

Super Mario Odyssey co-op lets second player control Mario's magic cap

Because this game wasn't ridiculous enough already

16 Jun 2017

5 intriguing E3 games you might have missed

Don't let any of these pass you by

by Matt Tate
15 Jun 2017

11 must-see trailers from this year's E3

So much gaming goodness

by Matt Tate
14 Jun 2017

Everything you need to know about Nintendo's E3 showcase

It's-a-him!

by Matt Tate
13 Jun 2017

Sony at E3 2017: your essential recap

With great power comes great responsibility

by Matt Tate
13 Jun 2017

Everything you need to know about Ubisoft's E3 press conference

It's fair to say the crowd enjoyed that

by Matt Tate
12 Jun 2017

The biggest announcements from Bethesda's E3 press conference

All coming this year

by Matt Tate
12 Jun 2017